Posted by DavidTesting is a crucial part of our development process. We spent a few minutes with QA Manager Ben Patterson to gain some insight into what keeps him going!
Posted by DavidAs part of the improvements and optimisations we’re making to SkySaga: Infinite Isles as we head towards Beta, we’ve recently changed the way we do lighting in the game, to make it look even more beautiful than it already does.
Posted by DavidWe spent some time with Live Game Manager Hannah Fordham to find out how she ended up where she is, and to ask the questions nobody else has!
Posted by DavidWant to know more about the talented staff who drive our work and innovation forward? In the first of this series, we spoke to Elle Dudley for five minutes to bring you a little bit more about her story.
Posted by DavidIn this post we speak to Quest Designer Shane Condon about his role and how quests make their way into SkySaga…
Posted by DavidIn this post Environment Artist Elod Horvath tells us about his role and the work that goes into producing high quality assets in SkySaga…
Posted by DavidJust a few days ago the Radiant Worlds staff had their annual Summer Day. We compiled a short highlights video to show you the fun activities our team got up to and why it’s such a pleasure to work for one of the most innovative developers in the UK!
Posted by DavidCreative Skillset recently produced some videos about the different roles available within the games industry, featuring some of our awesome employees! Check them out: Gary Lightfoot, Senior Programmer